Hazard Levels Rift Surges: How to Adapt Your Crawl
Learn what Hazard Levels 1.0 confirms about Rift Surges and how to adjust your route, loot and extraction plans when conditions change.
Rift Surges are a Hazard Levels 1.0 feature that makes expeditions across rift dimensions less predictable. Each expedition already has changing layouts and hazards. When a run gets harder, reassess the route back before taking another room.
What to do when conditions change
- Check your exit route. The developer added exit navigation to the Rift Scanner. If you've lost your bearings, use it to reorient the team.
- Tell nearby teammates what changed. Use proximity chat to call out the hazard and agree which route to take before splitting up.
- Decide whether to bank the haul. If you already have ingredients you can use, consider heading back while you know the route. See the first rift guide for the full run and the brewing guide for what to do with recovered ingredients.
The 1.0 announcement confirms the feature. Individual surge names, triggers and durations still need in-game verification. The steps above apply to changing Crawl conditions generally.
Wales Interactive 1.0 launch notes · Developer updates on Steam
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